Campagna |
---|
UIO DID IE LEAT lLdW Libertà RdN SdF IFdON IMdT LAdW LGDS RdDF SiSR - TFGE |
Era |
Ede Ep - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Cataphracts are the elite of the boar-riding forces of the minotaur forces; they have a practically perfect bond with their companion which the rider often considers it to be his best friend. Even though Cataphracts use their spears effectively, their true power still lies in their companion. It is unknown how a sentient and non-sentient creature such as a boar could have such a powerful bond and have effective communications. These qualities make the Cataphracts a terrifyingly powerful force to be reckoned.
Note speciali: Due to this unit's relationship with its deity it is granted a magical body in which the magic is manifested as self-healing and thus this unit recovers 3 HP per turn. L'attacco carica raddoppia sia i danni inflitti sia quelli ricevuti; la percentuale difensiva non viene modificata.
Avanza da: | Boar Knight |
---|---|
Avanza come: | |
Costo: | 60 |
PF: | 88 |
Movimento: | 7 |
PE: | 150 |
Level: | 3 |
Allineamento: | caotico |
ID | EoS Boar Cataphract |
Abilità: | divine health |
arpione perfora | 12 - 3 ravvicinato | ||
trample impatto | 17 - 2 ravvicinato | carica |
Resistenze: | |
---|---|
lama | 30% |
perfora | -20% |
impatto | 20% |
fuoco | -10% |
freddo | 10% |
esoterico | -30% |
Terreno | Costo di movimento | Difesa |
---|---|---|
Acque basse | 3 | 20% |
Acque profonde | 99 | 10% |
Campo di funghi | 1 | 40% |
Castello | 1 | 40% |
Caverna | 2 | 30% |
Colline | 2 | 40% |
Congelato | 2 | 30% |
Foresta | 1 | 50% |
Impervio | 99 | 30% |
Invalicabile | 99 | 30% |
Montagne | 3 | 40% |
Palude | 3 | 20% |
Pianura | 1 | 40% |
Sabbia | 2 | 30% |
Scogliera | 2 | 30% |
Villaggio | 1 | 40% |